Welcome to the Game 2: The Story You Never Knew | Treesicle

Welcome To The Game 2 is one hell of a messed
up experience. Between trying to save a girl’s life, dodging
the police, hiding from an assassin named Lukas and desperately looking for keys hidden
on various pages of the deep web, we’re given very little time to actually think about
the situation that’s been presented to us. I mean…we’re given plenty of time but
it’s stressful! And yet, its the situation our character,
Clint Edwards, finds himself in that is really the most interesting part of the game. Clint is a reporter investigating the disappearance
of a woman, Amelea, who’s livestreaming a frantic explanation that she’s being hunted
by some people in masks. These people, the Noir, are a radical group
of masked dickbags who get really upset when you walk towards them and disappear if you
don’t look at them for 30 seconds. I don’t understand what Amaela is so scared
of them for, but hey, maybe she didn’t figure out that game mechanic. Our task is to free her, and we’re told
that the only way to do so is to find eight hashes, eight keys, hidden throughout the
deep web, and piece them together to form a digital tunnel to the shadow web so we can
find Amaela’s location and save her. If you didn’t understand what I just said,
it doesn’t really matter, all you really need to know is the game revolves around finding
digital keys that look like this and you have to put all eight together to find Amaela’s
location before she’s killed. Those hashes are hidden on anything from a
furry website to a semen salesman site, to one where a man is renting out his daughter
as a sex slave, and many others. Each one is more gut wrenching than the last,
but this is the task we’ve set out to do. The stomach churning, disturbing, uncomfortableness
the game gives it’s players is more than just a stylistic choice by the creators. What we’re looking at here is a philosophical
interpretation of something we all struggle with. Every website in this game has the potential
to be real, to have its mirror image on the real dark web. This game may be fantasy, but it’s design
is based in realism and that’s what we’re going to explore today. So prepare yourself, to look inward at your
own darker nature, to come face to face with a truth we all would rather sweep under the
rug. This is the story of everything wrong with
society and humanity. The story of horrors beyond reason, the story,
you never knew. Welcome To The Game exposes a real dichotomy
within people. When we watch Amaela’s livestream, it isn’t
being broadcast to just anyone, it’s being shown to over a thousand people, all of whom
are voting on whether her life should be spared..or taken. It’s a fucked up poll, but what’s even
more nauseating is how the numbers overwhelmingly skew towards death. Now ask yourself this question: If this situation
were real, how much would those numbers change? And that realization brings us to our topic
for today: The duality of man. The idea that within all of us there is a
dark side, an evil side, and that this is the natural state of humanity. Carl Jung was one of the leading psychologists
when it came to duality within humans. He believed that each of us has a darker side,
The Shadow, and to truly be whole with oneself, you must acknowledge and accept that darker
side. “Every good quality has its bad side, and
nothing that is good can come into the world without directly producing a corresponding
evil. This is a painful fact.” And honestly, we know this is a part of us. Whether you have lied during certain parts
of your life, cheated, stole, or something worse, we can all acknowledge to ourselves
that we aren’t perfect, that we have that urge and act in ways that society would deem
less than respectable. We’ve all done something a “good person”
wouldn’t do. And that brings us back to the game. Because this story is filled with people of…less
than redeeming qualities. Whether we’re talking about the people watching
Amaela’s livestream and sending those worse-than-YouTube-comments-sections messages, or the doll maker who creates living
sex dolls, this game is filled with everyone who does wrong and only you trying to do right…kind
of. Clint is attempting to do the right thing,
but going about it illegally. Even our character is, in a way, showing his
duality. His two sides. He’s illegally buying things, stealing neighbors
wifi, siphoning money, and if you’re unlucky enough, cooperating in the kidnapping of a
woman in your apartment building. Are those the actions of a good person? They are the actions of the protagonist of
this game. So I want you to ask yourself why. Why do we have this urge to do wrong that
accompanies and contrasts our urge to do right? What is the defining factor that tears us
in two? If you ask me, the answer is simple. It comes down to anonymity versus accountability. When we are being watched, when people know
who we are, we feel a much stronger urge to be on our best behavior. We don’t want to ruin our reputation or
be outcast from society. The urge to be liked, the desire to do good
is not inherently altruistic, it instead feeds our own selfish needs. This isn’t to say that people don’t do
things out of the good of their hearts for others. But whether we like it or not, part of our
psychology is designed to make us want to do good things because they will also elevate
how others perceive us. Plus an added bonus if it helps our self esteem. There’s always an underlying, somewhat selfish
reason, even if it isn’t a conscious, that is part of why we made a good choice. Accountability creates goodness in people. Because when there’s eyes watching, we do
much less wrong. Now, let’s flip that coin. Jung’s Shadow thrives in Anonymity. When we think no one will catch us, when no
one is watching, that desire to do wrong grows. The people who shoplift or rob, they don’t
expect to be caught, they expect to get away with it and hide their identity because it
allows them to continue to play society’s game after breaking it’s rules. Anonymity is almost necessary for someone
to do something wrong, just take a look at The Game. Look at all those stomach clenching messages
during Amaela’s stream, would those people say the same thing in a public space? Ask yourself the same question of YouTube
comments. I can’t count the number of times someone
has called us the N word or gay, or something else hurtful and derogatory through comments. Would those people dare to do the same thing
in a public square? Of course not! They would be overrun by judgement and downcast
in the eyes of everyone. The internet has created a space for anonymity
to run rampant, and with that comes a surge in our negative urges. That equally negative reaction Jung talks
about has found its place within the internet. And we can see just how far that urge will
go on the sites we visit throughout the game. The dollmaker, the rape sites, the killing
votes, the flesh trade link, all these things grew from anonymity. Yet this entire idea precedes the internet
by multiple eras. In fact, we can find examples of the idea
that anonymity breeds negative action going all the way back to Classical Greece. A story from Plato’s Republic tells the
tale of a magical ring that would make the wearer invisible. The ring of Gyges, the one ring…to rule
them all!, Was part of a thought experiment to consider whether the wearer would be moral
if he or she did not have to fear being caught and punished for their wrongdoing. In the story, the man, Gyges, who finds the
ring bangs the queen of Lydia and kills the King, taking the throne for himself. The argument is that morality isn’t something
inherently within us, it’s part of the social construct we create in a desire to maintain
our reputation of being virtuous and just. Once that fear of losing our place within
society is removed, our morality evaporates as well. Of course this is not a fact, it’s part
of a Socratic dialogue, a discussion of justice and morals and what is part of human nature
and what isn’t. How much of this idea is true is hard to judge,
but I can safely say that the less likely it is someone will know I did something wrong,
the more likely I am to do engage in wrongdoing. I’m not about to bang someone’s wife and
then kill them, but I might take the last cookie from the cookie jar if no one is looking. And that’s the point of the socratic dialogue,
and that song about who stole the last cookie. If there is no punishment, no accountability
for your actions, what’s to stop you from doing it? That thought brings us back to Welcome To
The Game, to Clint Edwards, the man who unbeknownst to nearly every player, may actually be the
happiest and most mentally balanced character within any game we’ve ever played. Unlike most of us, Clint embraces his Shadow,
the darker aspects of his life. He actively uses his negative thoughts, his
hacking abilities, everything he does within the game, for a good reason. He’s allowing his negative parts not only
to exist, but using them with the desire to do good, to save someone else’s life. In truth, Clint has figured out how to equalize
his duality, to use anonymity to his advantage to feed both his negative and positive desires. And this is vital to one’s mental health
and happiness according to Jung. Jung wrote that if we can embrace and “romance”
the Shadow, we can channel it for productivity and use it to gain access to creativity and
wholeness within ourselves. However, if we ignore The Shadow, it will
become darker and denser, eventually coming out in destructive ways. Welcome To The Game 2 shows the entire spectrum
of individuals’ Shadows. Everything from the darkest Shadows like the
people who created the websites we’re searching on, to the balanced good and evil within Clint. The game stands as another stepping stone
in continuing Plato’s socratic dialogue about morality. It agrees that anonymity breeds negativity,
but Welcome To The Game takes it a step farther, showing both the polarizing negative within
the Noir, Lukas, and the owners of the websites, and the balanced equilibrium within Clint
at the exact same time. We can’t hope to always be good people. It’s not in our nature to be altruistic,
to only do good deeds, to not make mistakes. We are naturally flawed, and our ultimate
goal shouldn’t be to hide those flaws, but embrace them. It’s never going to be societally okay to
act negatively, but if you can use that negativity to create some good, it helps balance your
own life in the process. That’s the truth bubbling beneath Welcome
To The Game 2. The hidden meaning underneath our own protagonist. The philosophical psychological beast of a
lesson lying in wait behind the anonymous veil of our very own screen. That’s the story Clint Edwards, The story
of Welcome To The Game 2, The story, you never knew. Wow! We haven’t gotten that philosophical since
the last Story You Never Knew! Between Carl Jung and Plato, we had a lot
of high rollers in this episode, but if you want to discuss more philosophy and psychology
with us, head on over and talk to us on our Twitch live streams! We’re streaming every weekday at 3pm Pacific
time which means we’re streaming right now! Well basically right now…we released the
video an hour before the stream. We’re growing the most amazing and welcoming
community we’ve ever seen and we’d love if you were apart of it. If you want to become part of the Twitch family
or whatever we’re making, drop by and say hi, it’s been a blast so far and we absolutely
love getting to talk to you guys in real time. Also, if you missed us streaming Welcome To
The Game 2, you can find the edited down, distilled, purest most blue, blue crystal
version on our new channel, Streamsicle. Check it out! Links in the description, or just look under
our Treefriends list on the channel page! That’s all from me today, so I’ll talk
to you guys on here in a few days, or right now on Twitch! Yup. Right now. Bye!

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